Contains information for the DPSYS_DELETEPLAYERFROMGROUP system message. DirectPlay generates this message and sends it to each local player on the computer when a player is deleted from a group.
For a description of the structure members, see the DPMSG_ADDPLAYERTOGROUP structure.
The application can use IDirectPlay3::GetPlayerCaps, IDirectPlay3::GetPlayerName, and IDirectPlay3::GetPlayerData for information about the player involved int his message, or IDirectPlay3::GetGroupName and IDirectPlay3::GetGroupData to get more information about the group involved in this message.
typedef struct{
DWORD dwType;
DPID dpIdGroup;
DPID dpIdPlayer;
} DPMSG_ADDPLAYERTOGROUP, FAR *LPDPMSG_ADDPLAYERTOGROUP;
typedef DPMSG_ADDPLAYERTOGROUP DPMSG_DELETEPLAYERFROMGROUP;
IDirectPlay3::DeletePlayerFromGroup
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