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DPLMSG_SETPROPERTYRESPONSE

Message sent by a lobby to an application as confirmation of a DPLMSG_SETPROPERTY message. The message that is being confirmed is identified by the dwRequestID parameter.

    typedef struct {
        DWORD    dwType;
        DWORD    dwRequestID
        GUID     guidPlayer;
        GUID     guidPropertyTag;
        HRESULT  hr;
    } DPLMSG_SETPROPERTYRESPONSE, FAR *LPDPLMSG_SETPROPERTYRESPONSE;

##### Members

dwType
  Identifies the message. This value is DPSYS_ SETPROPERTYRESPONSE.
dwRequestID
  The ID that identifies the DPLMSG_SETPROPERTY message being confirmed.
guidPlayer
  GUID identifying the player that this property was set for (if applicable). If the property is not player-specific, this member is GUID_NULL. This must be the same as the GUID from the DPLMSG_SETPROPERTY message.
guidPropertyTag
  A GUID identifying the property that was set. This must be the same as the GUID from the DPLMSG_SETPROPERTY message.
hr
  Result of the confirmation. One of the following values:
  DP_OK - the property was set correctly.
  DPERR_ACCESSDENIED - an attempt was made to set a property the lobby will not allow to be changed.
  DPERR_UNKNOWN - the property is unknown to the lobby.

##### See Also

DPLMSG_SETPROPERTY

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