## O

object register
  The list of objects in a debug build that have been created but not yet destroyed in the CBaseObject class and classes derived from it.
offline editing
  The process of using low-cost, nonoutput quality video and audio equipment to make editorial and creative decisions. This process results in an edit decision list describing the edits, and it is usually stored on a floppy disk or transferred to other systems over a network.
online editing
  The process of using high-quality mastering equipment to produce a finished program. When fed by an edit decision list generated by an offline system, the process can be largely automated, although some high-budget programs bypass the offline process.
output pin
  A pin that provides data to other filters.

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