FifteenPuzzle Tutorial Introduction
The classic fifteen-puzzle in DirectAnimation. Note that the
underlying image can be *any* image (time-varying, interactive, video-
based, from a geometry, etc), also the puzzle supports a mode where
it is textured on an animate 3D object while it preserves its interactivity.
The main features highlighted in this sample include:
- using a time-varying, interactive image as a texture
- getting events to DirectAnimation from VBScript
- rendering geometry into an image
- overlaying text on video
- using reactive sound as feedback to user input
© 1997 Microsoft Corporation. All rights reserved. Terms of Use.