Welcome to the DirectAnimation C++ Samples
All DirectAnimation C++ samples in this SDK were created and tested with Microsoft Visual C++ 5.0.
The source code for these samples is located in the
samples\da\c++\showcase directory.
There are two ways to use DirectAnimation in C++:
You can create applications that take a DirectDraw primary surface and pass the DAViewer object to
it for rendering. For instructions on how to build this type of sample
click here.
- The Donut sample
takes the DirectDraw donut sample from the DirectX SDK and adds two animating text
strings to it using DirectAnimation. It shows how DirectAnimation can be added to an existing DirectDraw application.
- The Union sample demonstrates a cluster of geometries with color
and transform behaviors, and a simple looping background sound.
You can also create applications that derive a container from the CControlHost class
to host the DirectAnimation Windowed Control. For instructions on how to
build this type of sample click here.
- The Pick3 sample
demonstrates animated and interactive 3-D .x models.
- The Draggable Image sample demonstrates how to implement a draggable image
using the untilNotifier() method.
- The Draggable Geometry sample demonstrates how to implement a draggable geometry
using the untilNotifier() method.
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