## Reference

The Microsoft® Direct3D® Retained Mode reference provides detailed information about the interface methods, functions, and callbacks with syntax, parameter descriptions, and flag descriptions. It also describes the members of Direct3D structures, enumerated types, other defined types, and the possible error values that can be returned.

This section contains the following topics:

Functions

Callback Functions

IDirect3DRM Array Interfaces

IDirect3DRM

IDirect3DRM2

IDirect3DRMAnimation

IDirect3DRMAnimationSet

IDirect3DRMDevice

IDirect3DRMDevice2

IDirect3DRMFace

IDirect3DRMFrame

IDirect3DRMFrame2

IDirect3DRMInterpolator

IDirect3DRMLight

IDirect3DRMMaterial

IDirect3DRMMesh

IDirect3DRMMeshBuilder

IDirect3DRMMeshBuilder2

IDirect3DRMObject

IDirect3DRMProgressiveMesh

IDirect3DRMShadow

IDirect3DRMTexture

IDirect3DRMTexture2

IDirect3DRMUserVisual

IDirect3DRMViewport

IDirect3DRMWinDevice

IDirect3DRMWrap

Structures

Enumerated Types

Other Types

Return Values

Further Reading

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