//-----------------------------------------------------------------------------
// 
// Sample Name: MipMap Sample
// 
// Copyright (c) 1998 Microsoft Corporation. All rights reserved.
// 
//-----------------------------------------------------------------------------


Description
===========
  This sample shows two brick walls moving back and forth along the z-axis. One 
  uses mipmapping and the other does not, giving a side-by-side comparison of 
  the benefits of mipmapping.

Path
====
  Source: Mssdk\Samples\Multimedia\D3dim\Src\MipMap

  Executable: Mssdk\Samples\Multimedia\D3dim\Bin

User's Guide
============
  Press F1 to see available commands.

Programming Notes
=================
  This sample does not use the texture code of D3DFrame, but actually shows the 
  full implementation needed to load and build mipmapped textures.

