/****************************************************************************\
*			 
*     FILE:     Icons.H
*
*     PURPOSE:  IconPro Project Icon handling header file
*
*     COMMENTS: 
*               
*
*     Copyright 1995-1996 Microsoft Corp.
*
*
* History:
*                July '95 - Created
*
\****************************************************************************/


/****************************************************************************/
// Structs

// These first two structs represent how the icon information is stored
// when it is bound into a EXE or DLL file. Structure members are WORD
// aligned and the last member of the structure is the ID instead of
// the imageoffset.
#pragma pack( push )
#pragma pack( 2 )
typedef struct
{
	BYTE	bWidth;               // Width of the image
	BYTE	bHeight;              // Height of the image (times 2)
	BYTE	bColorCount;          // Number of colors in image (0 if >=8bpp)
	BYTE	bReserved;            // Reserved
	WORD	wPlanes;              // Color Planes
	WORD	wBitCount;            // Bits per pixel
	DWORD	dwBytesInRes;         // how many bytes in this resource?
	WORD	nID;                  // the ID
} MEMICONDIRENTRY, *LPMEMICONDIRENTRY;
typedef struct 
{
	WORD			idReserved;   // Reserved
	WORD			idType;       // resource type (1 for icons)
	WORD			idCount;      // how many images?
	MEMICONDIRENTRY	idEntries[1]; // the entries for each image
} MEMICONDIR, *LPMEMICONDIR;
#pragma pack( pop )

// These next two structs represent how the icon information is stored
// in an ICO file.
typedef struct
{
	BYTE	bWidth;               // Width of the image
	BYTE	bHeight;              // Height of the image (times 2)
	BYTE	bColorCount;          // Number of colors in image (0 if >=8bpp)
	BYTE	bReserved;            // Reserved
	WORD	wPlanes;              // Color Planes
	WORD	wBitCount;            // Bits per pixel
	DWORD	dwBytesInRes;         // how many bytes in this resource?
	DWORD	dwImageOffset;        // where in the file is this image
} ICONDIRENTRY, *LPICONDIRENTRY;
typedef struct 
{
	WORD			idReserved;   // Reserved
	WORD			idType;       // resource type (1 for icons)
	WORD			idCount;      // how many images?
	ICONDIRENTRY	idEntries[1]; // the entries for each image
} ICONDIR, *LPICONDIR;


// The following two structs are for the use of this program in
// manipulating icons. They are more closely tied to the operation
// of this program than the structures listed above. One of the
// main differences is that they provide a pointer to the DIB
// information of the masks.
typedef struct
{
	UINT			Width, Height, Colors; // Width, Height and bpp
	LPBYTE			lpBits;                // ptr to DIB bits
	DWORD			dwNumBytes;            // how many bytes?
	LPBITMAPINFO	lpbi;                  // ptr to header
	LPBYTE			lpXOR;                 // ptr to XOR image bits
	LPBYTE			lpAND;                 // ptr to AND image bits
} ICONIMAGE, *LPICONIMAGE;
typedef struct
{
	BOOL		bHasChanged;                     // Has image changed?
	TCHAR		szOriginalICOFileName[MAX_PATH]; // Original name
	TCHAR		szOriginalDLLFileName[MAX_PATH]; // Original name
	UINT		nNumImages;                      // How many images?
	ICONIMAGE	IconImages[1];                   // Image entries
} ICONRESOURCE, *LPICONRESOURCE;
/****************************************************************************/




/****************************************************************************/
// Exported function prototypes
LPICONRESOURCE ReadIconFromICOFile( LPCTSTR szFileName );
BOOL WriteIconToICOFile( LPICONRESOURCE lpIR, LPCTSTR szFileName );
HICON MakeIconFromResource( LPICONIMAGE lpIcon );
LPICONRESOURCE ReadIconFromEXEFile( LPCTSTR szFileName );
BOOL IconImageToClipBoard( LPICONIMAGE lpii );
BOOL IconImageFromClipBoard( LPICONIMAGE lpii, BOOL bStretchToFit );
BOOL CreateBlankNewFormatIcon( LPICONIMAGE lpii );
BOOL DrawXORMask( HDC hDC, RECT Rect, LPICONIMAGE lpIcon );
BOOL DrawANDMask( HDC hDC, RECT Rect, LPICONIMAGE lpIcon );
RECT GetXORImageRect( RECT Rect, LPICONIMAGE lpIcon );
BOOL MakeNewANDMaskBasedOnPoint( LPICONIMAGE lpIcon, POINT pt );
BOOL IconImageFromBMPFile( LPCTSTR szFileName, LPICONIMAGE lpii, BOOL bStretchToFit );
BOOL IconImageToBMPFile( LPCTSTR szFileName, LPICONIMAGE lpii );
/****************************************************************************/
