// autodriv.cpp : Defines the class behaviors for the application.
//
// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (C) 1992-1996 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.

#include "stdafx.h"
using namespace ACDual;
#include "autodriv.h"
#include "autoddlg.h"

#ifdef _DEBUG
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAutoDrivApp

BEGIN_MESSAGE_MAP(CAutoDrivApp, CWinApp)
    //{{AFX_MSG_MAP(CAutoDrivApp)
        // NOTE - the ClassWizard will add and remove mapping macros here.
        //    DO NOT EDIT what you see in these blocks of generated code!
    //}}AFX_MSG
    ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CAutoDrivApp construction

CAutoDrivApp::CAutoDrivApp()
{
    // TODO: add construction code here,
    // Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CAutoDrivApp object

CAutoDrivApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CAutoDrivApp initialization

BOOL CAutoDrivApp::InitInstance()
{
    Enable3dControls();
    
    if (OleInitialize(NULL) != S_OK)
    {
        AfxMessageBox(IDP_OLE_INIT_FAILED);
        return FALSE;
    }
    // Standard initialization
    // If you are not using these features and wish to reduce the size
    //  of your final executable, you should remove from the following
    //  the specific initialization routines you do not need.

    LoadStdProfileSettings();  // Load standard INI file options (including MRU)

    CAutoDrivDlg dlg;
    m_pMainWnd = &dlg;
    int nResponse = dlg.DoModal();
    if (nResponse == IDOK)
    {
        // TODO: Place code here to handle when the dialog is
        //  dismissed with OK
    }
    else if (nResponse == IDCANCEL)
    {
        // TODO: Place code here to handle when the dialog is
        //  dismissed with Cancel
    }

    // Since the dialog has been closed, return FALSE so that we exit the
    //  application, rather than start the application's message pump.
    return FALSE;
}

int CAutoDrivApp::ExitInstance() 
{
    OleUninitialize();
    return CWinApp::ExitInstance();
}
