Hi, I'm Matthew Gambrell [ @xor_mgambrell_0 ] & [ mgambrell@mgambrell.com ].
I'm a console game engine programmer. I specialize in 2d games and tools. I really only like C++. C# now resembles alien script discovered amidst a wasteland of ruined runtimes.
Right now, I do Switch, PS4/5, XB1/XSX, PC. I know quite a bit about Nintendo's old consoles, but don't do homebrew myself. Mobile... bleh. I do have a Mac mini... no, I don't want to talk about it.
I am Tech Director at Ratalaika Games where we port home computer games to consoles. New games, old games, c# games, SDL games, console homebrew or DOS or amiga softs... we like challenges!
FYI, I support these engines right now: Adventure Game Studio, Construct 2/3, Clickteam Fusion 2.5(+), Ren'Py, C#/XNA/FNA/MG, Haxe/Flixel/Stencyl, RPGMaker, MonkeyX, Defold, Godot, 8-bit and 16-bit emulation...
I am Director at Penguin Pop Games where we also port home home computer games to consoles.
Also check out Electric Airship where we publish RPGs on home consoles like Jimmy and the Pulsating Mass!
You can find a lot of my work at Atooi where I am principally Programmer of Mutant Mudds.
| You probably want to check out my portfolio to see what games I've worked on |
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Here's some old content that's not important.
| Here's some buttons I made for porting stuff: | ![]() | |
| Here's a song I wrote: [ MP3 | FLAC ] |
Here's some other facts you might find interesting:
//------------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------------- //-------------------------------------------------------------------------------------------------Here's some Windows & DOS Game development and biz software abandonware. If you don't like it, you know what to do.
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(28-apr-2026)